What is the difference between break
and continue
in PHP?
Answers
Here's what worked best for me when trying to script this (in case anyone else comes across this like I did):
$ pecl -d php_suffix=5.6 install <package>
$ pecl uninstall -r <package>
$ pecl -d php_suffix=7.0 install <package>
$ pecl uninstall -r <package>
$ pecl -d php_suffix=7.1 install <package>
$ pecl uninstall -r <package>
The -d php_suffix=<version>
piece allows you to set config values at run time vs pre-setting them with pecl config-set
. The uninstall -r
bit does not actually uninstall it (from the docs):
vagrant@homestead:~$ pecl help uninstall
pecl uninstall [options] [channel/]<package> ...
Uninstalls one or more PEAR packages. More than one package may be
specified at once. Prefix with channel name to uninstall from a
channel not in your default channel (pecl.php.net)
Options:
...
-r, --register-only
do not remove files, only register the packages as not installed
...
The uninstall line is necessary otherwise installing it will remove any previously installed version, even if it was for a different PHP version (ex: Installing an extension for PHP 7.0 would remove the 5.6 version if the package was still registered as installed).
This is pretty language-specific. You seem to be mixing a fair share of both C++ and C#, both of which are very different languages (despite superficial similarities in syntax).
In C++ struct
s indeed default to public
member visibility while class
defaults to private
. In C# struct
is used to declare value types which are passed by value (note that the stack allocation is an implementation detail, not a contract).
Generally both languages seem to have the same idea of what struct
and class
should represent: struct
is for simple data structures which do little more than holding data, while classes have state and methods to manipulate it. They are used to build objects in some concrete or abstract sense while data structures are just that: data in a structured form; they don't need to do much with that data or even know what data that is. Essentially they're dumb and don't care.
But that's just how the language designers thought they should be used. People are good at mis-using things so not every struct
you see may be a simple, dumb data structure and not every class
you see may be a full-blown class with lots of methods and whatnot. It's merely a convention and if people follow it others can look at the code and see "Oh, nice, that's a struct
so I don't expect much logic here and move on to more interesting things." It might work ... in theory.
ETA: Since you mentioned in a comment that you are particularly interested in PHP or Java: Both languages do not have any distinction at the syntax or language level of class
or struct
which is why your question strikes me as a little odd. In both Java and PHP you model things as classes, regardless of whether they are just data structures without logic or actual classes with everything there is.
Never used any of those, but they look interesting..
Take a look at Gearman as well.. more overhead in systems like these but you get other cool stuff :) Guess it depends on your needs ..
break
ends a loop completely,continue
just shortcuts the current iteration and moves on to the next iteration.This would be used like so: