What is the simplest way to tell if a user is using a mobile device to browse my site using PHP?
I have come across many classes that you can use but I was hoping for a simple if condition!
Is there a way I can do this?
What is the simplest way to tell if a user is using a mobile device to browse my site using PHP?
I have come across many classes that you can use but I was hoping for a simple if condition!
Is there a way I can do this?
- How do I determine a mobile browser
Here's some javascript that will do the job: http://www.quirksmode.org/js/detect.html
- Is it bad practice to have the mobile site on a different domain or subdomain?
It's good practice, and a popular convention is to use http://m.yoursite.com for mobile if your main url is http://yoursite.com
Noah
Editor's note: user agent detection is not a recommended technique for modern web apps. See the comments below this answer for confirmation of this fact. It is suggested to use one of the other answers using feature detection and/or media queries.
Instead of using jQuery you can use simple JavaScript to detect it:
if( /Android|webOS|iPhone|iPad|Mac|Macintosh|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) {
// some code..
}
Or you can combine them both to make it more accessible through jQuery...
$.browser.device = (/android|webos|iphone|ipad|ipod|blackberry|iemobile|opera mini/i.test(navigator.userAgent.toLowerCase()));
Now $.browser
will return "device"
for all above devices
Note: $.browser
removed on jQuery v1.9.1. But you can use this by using jQuery migration plugin Code
A more thorough version:
var isMobile = false; //initiate as false
// device detection
if(/(android|bbd+|meego).+mobile|avantgo|bada/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|ipad|iris|kindle|Android|Silk|lge |maemo|midp|mmp|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)/|plucker|pocket|psp|series(4|6)0|symbian|treo|up.(browser|link)|vodafone|wap|windows (ce|phone)|xda|xiino/i.test(navigator.userAgent)
|| /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw-(n|u)|c55/|capi|ccwa|cdm-|cell|chtm|cldc|cmd-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc-s|devi|dica|dmob|do(c|p)o|ds(12|-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(-|_)|g1 u|g560|gene|gf-5|g-mo|go(.w|od)|gr(ad|un)|haie|hcit|hd-(m|p|t)|hei-|hi(pt|ta)|hp( i|ip)|hs-c|ht(c(-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i-(20|go|ma)|i230|iac( |-|/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |/)|klon|kpt |kwc-|kyo(c|k)|le(no|xi)|lg( g|/(k|l|u)|50|54|-[a-w])|libw|lynx|m1-w|m3ga|m50/|ma(te|ui|xo)|mc(01|21|ca)|m-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|-([1-8]|c))|phil|pire|pl(ay|uc)|pn-2|po(ck|rt|se)|prox|psio|pt-g|qa-a|qc(07|12|21|32|60|-[2-7]|i-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55/|sa(ge|ma|mm|ms|ny|va)|sc(01|h-|oo|p-)|sdk/|se(c(-|0|1)|47|mc|nd|ri)|sgh-|shar|sie(-|m)|sk-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h-|v-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl-|tdg-|tel(i|m)|tim-|t-mo|to(pl|sh)|ts(70|m-|m3|m5)|tx-9|up(.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas-|your|zeto|zte-/i.test(navigator.userAgent.substr(0,4))) {
isMobile = true;
}
You want to use the gesturestart
, gesturechange
, and gestureend
events. These get triggered any time 2 or more fingers touch the screen.
Depending on what you need to do with the pinch gesture, your approach will need to be adjusted. The scale
multiplier can be examined to determine how dramatic the user's pinch gesture was. See Apple's TouchEvent documentation for details about how the scale
property will behave.
node.addEventListener('gestureend', function(e) {
if (e.scale < 1.0) {
// User moved fingers closer together
} else if (e.scale > 1.0) {
// User moved fingers further apart
}
}, false);
You could also intercept the gesturechange
event to detect a pinch as it happens if you need it to make your app feel more responsive.
In order to get the greatest amount of compatibility, you have to trade it off with ditching most of the bells and whistles browsers running on desktop computers consider run of the mill.
Here is a source:
Code: